Lego Mindstorms are programmable "bricks" from Lego that can be combined with electric motors, transmitters, ultrasonic sensors, ultraviolet, color and light as well as pulleys (such as gears, axles, beams, and hydraulic components) suitable to build robots and other automated or interactive systems.
It is football world cup season so in this workshop children will build Lego robots which play football. They will build a Lego Mindstorm robot which can kick a small ball in the net, program it, control it, and play with it in a football match. Two teams will go head to head.
Instructor: Nikhil Nanivadekar (U.S.A.)Presentation
NAO is 58 cm tall, autonomous, and fully programmable humanoid robot. It can talk, listen to you, and even recognize your face! Learn how to program a sequence of instructions (build a scenario) in order to interact and play with it in a funny way.
If you wish to participate in this workshop, download and install the Choregraphe IDE. Use the license number in "choregraphe_license_key.txt". Please also copy the "Devoxx4Kids.cbl" file on your desktop; this is a library of Robot Actions that you will use.
Instructors: Daniel DeLuca, Devoxx (Belgium), Michael Lagoudakis, Nikos Spanoudakis (Greece)
mBot is a low cost, easy-to-run robot kit for kids to get hands-on experience about graphical programming, electronics, robotics. It is an all-in-one solution for robotics learning and designed for STEM education.
With its two motors and its
different sensors, programming the mBot isn't only fun, but
simple enough for every child to start being a great inventor.
We'll go through the robot's capabilities. Start tinkering
with these using the Scratch
interface to make the mBot come alive using the drag and drop
programming blocks. Finally, having mastered the basics of
programming the mBot, we'll let the children take it to the
next level by making the robot find its way out of a maze… You
need to download and preinstall mBlock3.
Workshop 1, Workshop 2
Instructor: Alex Snaps (Canada)
George is a platform for creating games, art, robotic instructions, digital tools, etc. and learning maths, physics, chemistry, languages and real world programming.
This workshop is based on Turtle Geometry, where kids will learn basic math, geometry, functions, variables and it will inspire them to write more ambitious programs like games or applications.
And while the children are seemingly "just" learning programming, what they are really learning is much more profound:
Instructors: Victor Duran (Spain), Leonora Panagiotidou (Greece)
Children must bring their own laptop.